// Stonks Interactive · Horror & 3D · Indie Studio

WE BUILD
WORLDS
THAT HAUNT

Stonks Interactive is an indie game development studio crafting immersive 3D horror experiences — and sharing everything we learn along the way.

See Our Games Publisher Info
2
Games in dev
Free assets
↓ scroll

// 01 — GAMES

CURRENT PROJECTS

Three worlds under construction. All designed to leave marks.

// 02 — FOR PUBLISHERS

LET'S BUILD
SOMETHING TOGETHER

Stonks Interactive is an agile indie studio actively seeking a publishing partner. We bring fully-formed creative vision, strong technical execution, and a community that's already paying attention.

We're looking for a publisher who shares our commitment to atmospheric, story-driven horror — and who understands that the best games aren't made, they're grown.

2 Active ProjectsAt different stages — one near vertical slice, one in prototype.
Lean & FastSmall team, low overhead, high creative output.
Clean IPUnencumbered intellectual property ready for any deal structure.
Request Press Kit View The Descender
2
Games in active dev
UE5
Engine
3D
Realistic horror
NOW
Seeking partners

// 03 — FREE ASSETS

TAKE WHAT YOU NEED

Free assets from our pipeline — released back to the community, no strings attached.

🏗
3D Models
Environment Pack 01
Modular horror environment pieces. Doors, windows, corridors, decay details. Fully UE5 compatible.
↓ Coming Soon

// STORE

PREMIUM PLUGINS & CONTENT

Production-tested tools from our pipeline — available on FAB and other marketplaces.

🔫
Mechanics / Systems
Modular Firearms System
Assemble firearms from multiple pieces into custom firearms. Platform and game agnostic.
Coming soon to FAB →
🚁
Mechanics / Systems
Modular Drones
Build drones from interchangeable components — frames, rotors, payloads, and electronics. Data-driven, platform agnostic, UE5 ready.
Coming soon to FAB →
🎽
Mechanics / Systems
Modular Gear
A data-driven kit system for armour, pouches, load-bearing equipment, and attachments. Built to pair with Modular Firearms.
Coming soon to FAB →

// 04 — STUDIO

WHO WE ARE

Stonks Interactive was born out of a simple obsession: we love games, and we wanted to make them. Not someday — now.

We're a small, focused team building immersive 3D experiences and sharing our process openly with the community through free assets and tutorials.

We remember when games were made by people with a passion for the craft, not a mandate to increase shareholder value—a time when art served gameplay, and when the em dash wasn't the calling card of a bot.

"We believe the best horror doesn't rely on jump scares. It's the quiet dread of a world that feels just slightly wrong — and that feeling takes real craft to build."
Peter — Lead Programmer
Peter
Lead Programmer
Nika — Lead Artist
Nika
Lead Artist
Primus — Senior Dog
Primus
Senior Dog
Cleo — The Boss
Cleo
The Boss

// 05 — BLOG

DEVLOG & NEWS

Honest updates from inside the studio — progress, problems, and everything in between. VIEW ALL POSTS →

Why We're Seeking a Publisher (And What We're Looking For)

March 2026

The honest story of why we decided not to self-publish — and what the ideal partnership looks like for us.

Read more →

// NEWSLETTER

STAY IN THE LOOP

Dev updates, new releases, and studio news. No spam — just the things worth knowing.

Unsubscribe anytime. We'll never share your email. Unsubscribe here.

// 06 — CONTACT

REACH OUT

Let's talk about
what we can build.

Whether you're a publisher, a potential collaborator, a student, or just a fan — we'd love to hear from you.